Eryc Kelly - Producer
The Project manager/Producer/Core concept guy he does a lot of the behind the scenes work like making this website. Currently Eryc is a student at Wake Tech Community College on the SGD programming track.
Olivia trojak - ENVIRONMENTAL artist
Environmental artist, her focus is setting up the bigger scenes in the game that focuses around the buildings. She has been to two different schools that have educated her in modeling and animation. The most current of those two schools is Wake Tech Community College where she is in the SGD artist program.
Alaina Forest - 3d-CHARACTER modeler
She make models mostly important models specially the character kind.
daniel adams - Lead Programmer
My name is Daniel Adams and I am a very passionate gamer and can't wait to start my career in the game dev industry. I am the lead programmer as well as main asset integrator on this project. I build functionality for the gameplay and the user interface. I love programming because it is such powerful tool with many uses. Using Unity 3D is a challenging but rewarding adventure. I am familiar with several languages (C++, C#, Obj-C, and GML) but I am most comfortable with C++ and C#.